Venture to the doomed land of Weftenhaal to reclaim Fate and slay the gods.
Latest Updates from Our Project:
PDF Updates + Fulfilment Updates + Atrapos
3 days ago
– Wed, Sep 30, 2026 at 05:30:47 AM
Forsaken wanderers, spy across the fog an update to the codex of the Land of Weftenthaal where the Gods do dwell!
We issued a stealth update to the Doomspiral PDF last week, fixing a few issues people had noticed and adding some new features:
Patch Notes v2
Updated the keys to the map on the back pages.
Added new maps for Saltcrag.
Removed Weapon Handling Requirements.
Reworded the Disordered Status.
Changed the stats for Raan Infiltrator, Rann Negotiator, Tomb Robber Scum, Wretched Cursed Host and Lantern Seller.
Altered Blue Tower Agents' starting ability to Accelerative Angles so they can actually use it.
Changed Int scaling for Edgeless Edge and Deflection Net.
You can download the update from itch.io or DriveThruRPG, or find the link to our Google Drive document inside the email receipt for redeeming your PDF via the SoulMuppet website. If you didn't grab it yet, you can find the instructions inside the last update to this project.
Fulfilment Update
We're now working on printing the book, and expecting to get them to us in the next 6-8 weeks and be able to start fulfilment before the end of the year.
We've had a few questions from EU customers about the new European Packaging and Packaging Waste Regulation (PPWR). We're currently unable to ship products to Europe from our webstore due to these compliance requirements, but we're working hard to get around these to make sure it doesn't stop anyone getting the products they've ordered.
We're partnering with a new warehouse which is capable of complying with the EU regulations and are moving our entire fulfilment operation there, and have given notice at our current provider. We expect this to be finished well before fulfilment of Doomspiral and to be up and running for normal fulfilment before then as well. We don't expect this to pose an issue for fulfilling anyone’s' Doomspiral orders, and are 100% confident we'll be able to deliver everything without issue.
Atrapos
We're also currently running a new crowdfunding project called ATRAPOS, a Doomed Mythic Fantasy, where your characters play doomed heroes venturing home, menaced by the wrath of vengeful Gods after a decade long war gone wrong. It's illustrated by Klur_Arts and written by Zach/Jelly, and features a cover made out of a real mosaic! Its based on the ruleset for our beloved game Inevitable, and is a tragic, play-to-lose story that tells epic narratives with a rules-light engine.
If this leaves you saying "Why did you just launch a project while I'm still waiting for my Doomspiral book which is more than 6 months late?", I hear you! Someone asked me about this on the SoulMuppet discord and I ended up giving a really detailed answer and I'll do the short version here. The SoulMuppet team is super small: just me (Zach, studio/creative lead) and Mol (marketing/events) and most of the people still working on Doomspiral are freelancers who aren't usually working on more than one project at once. My job as project manager is to coordinate freelancers and production partners by giving them contracts, briefs, feedback and deadlines, and that involves waiting for the talented people we work with to finish what they're doing while I bounce between a few projects. I've been writing Atrapos for 18 months already, and the manuscript is actually already finished, and my creatively work on Doomspiral was done about that long ago too! We're actively working on our 2027 projects at the moment, and are starting brainstorming and prototyping for 2028 project too!
We'll get you your books, and I promise they'll be amazing! If you want to look at Atrapos, that's sweet, and if you don't that's fine too.
Thanks and speak soon,
Zach/Jelly and the rest of the SoulMuppet Team
DIGITAL RELEASE - NO LONGER SHALL WE WAIT
about 1 month ago
– Thu, Aug 20, 2026 at 06:50:56 AM
This post is for backers only. Please visit Kickstarter.com and log in to read.
Quotes, Art and Editing
3 months ago
– Tue, Jul 07, 2026 at 07:32:42 AM
“Oh sunless peak, of sky-black stone unwrought, twisted reach unto the heavens, of starry skies once walked, by heathen hands and majest’ied light, unto a garden lost and pure, for a maiden ‘saked by god and man, ‘hind thy silver shroud, unsought.”
- Last remaining fragment of the Psalm “Oh Moon Above, Thy Miseries Untold”
Since we last spoke...
The past month has been spent hard at work refining Doomspiral, going through final moments of editing, condensing layout to make information but still beautiful dense spreads, tweaking a variety of maps, sorting information flow, and generally working to finalise this tome of a book.
We know it’s frustrating to wait, but we want to make sure Doomspiral is the best it can possibly be before it gets to your hands. Thank you all so much for your patience, we’re just as keen as you to get this book into your hands and on to your game tables.
Information Design and Sharing Secrets
Every corner of Doomspiral’s world is filled with secrets and information, and we want the book to be too, so we’ve been stuffing every available gap with a variety of NPC quotes, poetic tales and lore. For example, the one at the start of this update goes with the The Eastern Face of the Mountains of the Moon, an area steeped in grief and mystery. Not all of the book has such prophetic energy, our friend Industrious Eddie has the following to say about the Mirrormire:
“Hhyyurghk… makes me wretch just ta’ fink of it. That great greasy morass, rotten right down to the core, to the bone. Me great-hearted Mam told me ‘was gods of beautiousness what ruled ‘ere… Now, I’d never mistrust me Wonde’ful Mam, but sometimes… I do wonde’ where she ‘eard it.” - Industrious Eddie
Art (Harken! Spoilers ahead)
As for more teasers, there are dozens and dozens of art pieces you haven’t seen yet. Here’s a few new pieces from Dywn, with spoilers abound.
Aegnmere of Basseyngad, an armour and fur clad knight on a quest seeking a fire that could reignite his frozen homeland.
Beneath the surface of the earth is a forest named the Underwode, and beneath the Underwode is the Grand Lake of Mud, and within that bubbling moirass is something luminous and reaching.
Three Star-Gazing Knights, in supplication before another creature from the night’s sky.
A piece on the six orders of Knights found in Weftenthaal: The purpose-seeking Star-Gazing from the Seared Lands, the mountain-guarding Moonsheen Knights, the Knights-Prosperant who watch the Threshold City, the Vigil-Keeping knights who protect the secrets of the Guardianess, the Nightstone Knights who fight for the Raintamer, and the Champions of the Dead who sleep in Amn’s Necropolis.
We’ll be back soon with another update, and hopefully a finished PDF to put into your hands. We’re so excited to share with you the world we’ve so lovingly created.
Thanks, Zach, Nick & the rest of the Doomspiral team
The Biggest Edit Job We've Ever Done
4 months ago
– Tue, Jun 02, 2026 at 04:04:13 AM
Greeting to those who seek souls, blood echoes, runes or thread,
Last month we said we'd release Doomspiral by the end of May. We've missed our target, primarily due to the massive editing job the heroic Cody Faulk has completed over the last few weeks.
This is SoulMuppet's biggest game yet, and our most mechanically complicated. We're going to be about 270 pages... Which is wild. There's more than 2000 comments on the doc, and a running total of 2000 words of editing notes.
Give us a little bit more type, and we'll have Doomspiral on your table.
As a treat, here's a sick banner Dwyn has finished of Gwyddain the Raintamer, godly Lord of Storm Tower and the Floodplains:
"Mmmm, high you have climbed, Forsaken. Much you must have overcome.” He turns, wind-whipped and rain-battered, yet unbending, unbreaking. “Alas, all for nought!”
See ya soon,
Zach, Mol and the rest of the Doomspiral Team
Work Continues
5 months ago
– Tue, May 05, 2026 at 05:38:50 AM
The layout of Doomspiral is completed, coming in at a hefty 260 pages. We're now at work on editing it, and aiming to release the final file of the core rules, character creation and adventure campaign to our backers before the end of the month, and begin printing physicals.
There's some images below, but be wary of spoilers... Players should likely not read on.
The frontmatter introcrawl of the game
The full list of playable Starting Backgrounds. Which will you be creating first?
The intro to our campaign, the LAND OF THE GODS, with clues on resolving mysteries.
The Mirrormire Manse, with its ruined and mirrored fragments, interwoven by mirror-doors.
The Danse Macabre between the Desiring and the Desired, a linked fight of tempo and rhythm, where players delicately move between odd and even positions.
Veteran Mikol, a shopkeeper and Arts of War Trainer, with his own quest to face his former colleague Lord Vidaan.
The next time you hear from us with be for PDF fulfilment.